Play, Hack, Collaborate: Games as Methodology (Postgraduate Symposium)
May
31
8:30 AM08:30

Play, Hack, Collaborate: Games as Methodology (Postgraduate Symposium)

  • Google Calendar ICS

Games are a powerful medium for storytelling, problem-solving, thinking about systems, and collaborative work. All these aspects of gameplay are also vital skills researchers must employ throughout their work. This symposium will introduce you to using games to creatively explore your research project, providing an alternative way of visualising your aims, goals, and findings.

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Tabletop Gaming Live 2022
Sep
17
to Sep 18

Tabletop Gaming Live 2022

  • Manchester Victoria Warehouse (map)
  • Google Calendar ICS

Tabletop Gaming Live 2022 will be coming to you from Manchester’s Victoria Warehouse in the historic Cotton Sheds, adjacent to Old Trafford football stadium. The weekend celebration of all things gaming will be taking place on Saturday 17th and Sunday 18th September 2022.

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All About Us: Mindful Storytelling Boardgame Designed with and for People with Dementia to Improve Wellbeing
Apr
27
4:00 PM16:00

All About Us: Mindful Storytelling Boardgame Designed with and for People with Dementia to Improve Wellbeing

  • Geoffrey Manton Building, MMU Room GM.304 (map)
  • Google Calendar ICS

At this event, Kristina Neidderer will discuss the challenges and joys of codesigning All about Us, a boardgame that provides support to people will early to mid-stage dementia. Attendees will then get the opportunity to play the game.

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Games Design Masterclass: Tabletop Games
Apr
9
10:30 AM10:30

Games Design Masterclass: Tabletop Games

  • Harry M Weinrebe Learning Centre (map)
  • Google Calendar ICS

Learn the art and science of game design

During this one-day creative course you will be introduced to the fundamentals of tabletop game design. You will learn about a variety of game mechanics and have the opportunity to make your own, drawing inspiration from the British Library’s building and archives. You will learn how to playtest your game and how to ensure that it delivers a great experience to its target audience.

Led by game and literature specialists, Dr Sam Illingworth (Edinburgh Napier University), Dr Chloé Germaine (Manchester Met University) and Dr Paul Wake (Manchester Met University), this course will include working together with your fellow participants, sharing feedback, and developing a prototype game to take home.

Booking details

This event is being run by the British Library, for further details (including prices), and to book a place please visit their website here: https://www.bl.uk/events/games-design-masterclass-tabletop-games

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Daybreak: A Coop Board Game about Tackling the Climate Crisis
Mar
16
5:00 PM17:00

Daybreak: A Coop Board Game about Tackling the Climate Crisis

  • Online (Zoom) (map)
  • Google Calendar ICS

Imagine the world's decision-makers have been pressured by the people they represent to take climate breakdown seriously. In Daybreak, each player controls one of 4 world powers: the US, China, Europe, and the Majority World. Together, they need to decarbonise all aspects of society, while protecting communities from climate shocks.

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'ALL WILL BE CONVERTED': NPC MEMES AS GAMER POLITICS
Mar
9
3:00 PM15:00

'ALL WILL BE CONVERTED': NPC MEMES AS GAMER POLITICS

  • Google Calendar ICS

MMGC’s Rob Gallagher will be giving an online talk for De Montfort University Leicester’s Media and Culture Research Centre on March 9th. Titled “All Will Be Converted”: NPC Memes as Gamer Politics, it will explore what happens when terms, tactics and concepts from gaming culture seep into politics, asking why there seems to be such a significant overlap between gaming fandom and right-wing political subcultures.

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Dismantle the Doors: An Interdisciplinary Approach to Information and Experience in Storytelling and Play
Feb
10
3:00 PM15:00

Dismantle the Doors: An Interdisciplinary Approach to Information and Experience in Storytelling and Play

  • Manchester School of Art (map)
  • Google Calendar ICS

In this talk, Dr Dylan Yamada-Rice will introduce their work in the research and design of stories and play. Through a whistle stop tour of some recent projects, she will show how experimental methods and interdisciplinary approaches are at the heart of her work.

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Street Fighters, Sexologists and Suburban Cybermages: A Conversation with Tabitha Nikolai
Jan
26
4:00 PM16:00

Street Fighters, Sexologists and Suburban Cybermages: A Conversation with Tabitha Nikolai

  • Zoom (online) (map)
  • Google Calendar ICS

Repurposing materials salvaged from gaming culture in service of queer worldbuilding and trans-futurist speculation, Tabitha Nikolai’s artistic practice spans costume design, nail art, participatory performance and the design of text adventures and virtual environments. In this conversation with Rob Gallagher (Manchester Metropolitan University) Tabitha will discuss the themes, ideas and reference points that run through her work.​

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Plateaus, Towers and Shrines: Man Met Rise’s Open-World Design Principles
Jan
19
4:30 PM16:30

Plateaus, Towers and Shrines: Man Met Rise’s Open-World Design Principles

  • Online (Zoom) (map)
  • Google Calendar ICS

In this session, we explore how we put the Rise philosophy into action via the design principles of open-world videogames. Though not a game, Rise incorporates metaphorical features that are directly inspired by open world games, in particular The Legend of Zelda: Breath of the Wild, and we will explore some of these features to explain how they influence students’ journeys through Rise. Using this extended metaphor, we will also discuss the emerging implications of this ‘open world’ delivery model for HE pedagogy elsewhere.

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Games, Culture, and Identity: The MultiPlay Conference 2022
Jan
19
10:00 AM10:00

Games, Culture, and Identity: The MultiPlay Conference 2022

  • Google Calendar ICS

MMGC's Rob Gallagher will be giving the keynote at the Multiplay Network's 2022 conference on January 19th. Organised around the theme of Games, Culture and Identity, the conference marks the start of a new multidisciplinary network dedicated to researching digital games and play, based at the University of Sunderland. Sessions will bring together researchers, streamers and game developers to discuss topics ranging from personal game design to posthumanism. Titled ‘Digital Play and the Politics of Personhood’, Rob's keynote considers how terms, images, concepts and characters drawn from gaming culture are being used to contest and reformulate understandings of personhood and politics, from alt-right memes to autobiographical walking sims.

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Playing with the Environment﹕Games about Climate, Infrastructure and Society
Nov
29
1:00 PM13:00

Playing with the Environment﹕Games about Climate, Infrastructure and Society

  • Manchester Metropolitan University (map)
  • Google Calendar ICS

As part of the Festival of Social Science, we invite you to join us to play two new tabletop board games that challenge players to think about building and developing nation-wide infrastructures and their wide-ranging impacts. The games, designed and developed by Manchester School of Architecture students, were developed as part of ongoing research projects that question the delicate links between climate and infrastructure, and the challenges and opportunities these structures play in our current response to the climate crisis.

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Heaven's Vault, Archaeology and the Supremacy of Language
Nov
17
4:00 PM16:00

Heaven's Vault, Archaeology and the Supremacy of Language

  • Google Calendar ICS

Heaven’s Vault (Inkle, 2019) is an archaeological science-fiction interactive storytelling adventure game. As archaeologist Aliya Elasra you explore the Nebula, together with your robotic sidekick Six, deciphering the ancient script and language of the ‘Ancients’, on the basis of artefacts and sites that you discover along the way.

In this seminar, Dr Jennifer Cromwell will discuss how archaeology – and archaeologists – are presented, as well as the prominence of philology (the study of language) and its centrality to the narrative. In so doing, she will explore how the game both challenges conventional gaming (and pop-cultural) portrayals of archaeology and its colonial framework, but also how it succumbs to them.

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Grafting games as research approach
Nov
10
4:00 PM16:00

Grafting games as research approach

  • Manchester Metropolitan University (map)
  • Google Calendar ICS

MGSN PhD student Gemma Potter is exploring crossovers between craft and digital gaming as part of doctoral program Transformation North West. At this event, Gemma will share her research approach through which she has co-created a series of grafted games in order to assess the potential of these crossovers for the manufacturing industry in the North West. Gemma will discuss her research before inviting you to think about how the grafting approach could be applied to other contexts.

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Subterranean Gothic: Ethics and Aesthetics in Contemporary Indie Videogames
Oct
6
4:00 PM16:00

Subterranean Gothic: Ethics and Aesthetics in Contemporary Indie Videogames

  • ONLINE (ZOOM) (map)
  • Google Calendar ICS

The Manchester Games Studies Network is hosting two exciting research papers on contemporary indie videogames. ‘Dr Seán Travers (University College Cork), ‘Nihilism, Violence and Popular Culture: The Postmodern Psychopath in Toby Fox’s Undertale’ and Charlotte Gislam, ‘Learning Spatial Grammar in The Binding of Isaac.’

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Civil Rights and Freedom Fights
Mar
22
12:00 PM12:00

Civil Rights and Freedom Fights

  • Google Calendar ICS

Interested in the history of Civil Rights? Want to learn about people and events connected with freedom fights? Come along and learn about the card game co-created with young people and play the game with us online!

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Poetry and Everyday Sexism
Jan
13
7:30 PM19:30

Poetry and Everyday Sexism

  • Google Calendar ICS

In this audience-directed event,  Dr Kim Moore will explore poetry, everyday sexism and female desire, drawing on her recently completed PhD thesis.  The event will incorporate audience polls and ask the audience to decide what they would like to hear next, drawing inspiration from Steve Jackson and Ian Livingstone’s Fighting Fantasy gamebooks.  Some of the material in this event will discuss sexual violence and trauma.  The event will be hosted by the Manchester Game Studies Network and chaired by Dr Nikolai Duffy from Manchester Metropolitan University.

Tickets cost £5 (£2 for students)

Buy Tickets Here
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Portico Library Online exhibition preview - Fun & Games: Playtime, past & present
Nov
19
7:00 PM19:00

Portico Library Online exhibition preview - Fun & Games: Playtime, past & present

  • Google Calendar ICS

The Portico Library invites the public to a programme celebrating games and recreation through the ages. From Jane Austen’s depictions of the card-playing Georgian middle classes to Dickens’ festivals and dances, 19th-century literature describes the roles that pastimes play in our cultural lives, and the social, moral and intellectual aspects of game-playing.

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 Serious Games, Games and the Internet of Things
Mar
11
4:00 PM16:00

Serious Games, Games and the Internet of Things

  • Room G89, Brooks Building (map)
  • Google Calendar ICS

In this talk, Dr John Henry will explore the future of Serious Games for mental and physical rehabilitation. Serious Games have a long presence in time in academia and industry, with solutions focusing on improving healthcare experiences, restructuring physical and mental rehabilitation solutions, spreading awareness on key and trending topics, educating in the classroom, amongst others.

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Ludocapitalism: structure, culture, agents
Feb
28
9:30 AM09:30

Ludocapitalism: structure, culture, agents

  • Business School Room 3.11 (map)
  • Google Calendar ICS

A one-day symposium with international scholars discussing their research on the intersection of games and capitalism.

Inspired by the Alison Harvey and Seth Giddings’ 2018 special issue in Games and Culture on ludic economies, this symposium will be a place to see hear about cutting edge research into the ways in games and play are increasingly entangled with capitalism and how governments, corporations, and workers navigate this "playful" regime of accumulation.

This event is organized by Dr. Tom Brock and Dr. Daniel Joseph in the department of Sociology, and funded by RCASS.

Register here


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