Multiplatform Day 1 (Analogue Games and Corporealities): Draft Schedule
22-23 JUNE 2022 - INTERNATIONAL ANTHONY BURGESS FOUNDATION, MANCHESTER
The Manchester Metropolitan Game Centre is delighted to invite you to Multiplatform 2022: Corporealities, a conference on bodies and embodiment in games supported by Game in Lab and the Centre for Creative Writing, English, Languages and Linguistics at Manchester Metropolitan University. The conference will run over two days, the first of which will focus on analogue games and play, the second of which will focus on the digital.
Our draft schedule for Day 1 (Analogue Games and Corporealities) is now available. You can book tickets here.
9:30 – 10:00 Arrival and Registration
10:00 – 10:45 Keynote Address: ‘The Inaccessibility of Fun’ with Michael Heron (Chalmers University of Technology and Meeple Like Us)
10:45 – 11:00 Coffee Break
11:00 – 12:15 LARP Design
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Melissa Chatterton (Manchester Metropolitan University): ‘The Performance of Gender at LARP’
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Christopher Lamb, Laura Mitchell and Lorraine McKee (Designers of Before the End): ‘LARP design at the End of the World’
12:15 – 1:00 LUNCH
1:00 – 2:15 Round Table: Romance across the Tabletop
Discussion featuring Kiley Dunbar (author of The Borrow a Bookshop Holiday), Emily Care Boss (designer of The Romance Trilogy RPG Collection) and Jacob Jaskov (designer of Fog of Love)
Image featuring the games Fog of Love, Romance Trilogy, and Star Crossed.
2:15 – 2:30 Coffee Break
2:30 – 3:30 Game Design and Communication
Hazel Dixon (Newcastle University): ‘Embodied Games for Sex Education’
Luca Csepeley-Knorr and Richard Brook (Manchester Metropolitan University School of Architecture): Games and Landscape Infrastructure
Matteo Menapace (designer of Fading Memories and Daybreak): ‘Game Design and Climate Change’
3:30 – 5:00 Playtest Session